
A client-side mod that adds a red vignette around the screen when your health gets low. The lower your health, the stronger the tint becomes.
/tint: Shows the current configuration./tint <health>:: Sets the health threshold in HP./tint dynamic Shows whether Dynamic Mode is enabled./tint dynamic <true|false>: Enables or disables Dynamic Mode./tint reset: Resets all settings to their defaults.The threshold determines when the tint starts appearing.
Examples:
/tint 10: Tint starts at 10 HP (5 hearts)./tint 6: Tint starts at 6 HP (3 hearts).When enabled, the configured threshold is ignored and your current maximum health is used instead.
Examples:
This is useful with mods that increase or decrease your maximum health, as the effect automatically scales with your health pool.
Settings are stored in .minecraft/config/damagetint.json. The configuration is global and applies to every world and server.