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Beta Modpages Unclaimed

Custom Stars [Forge]

Configurable star size, count, and color

0 Likes
1240 Downloads
Created by MehVahdJukaar

Description

Custom Stars -- Configurable Star Size and Count

  • Cloth Config is required!


    Full Credits to b3spectacled

     

    This is a simple client-side mod that allows you to configure the size, number, and overall color of stars in the night sky.  There are also some End Sky options.

    Made as a companion mod to my old world gen mod, Modern Beta, you can use this to restore the original pre-1.3.1 stars!
    This is a port and the original mod is found here

     

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    Configuration

     

    You can configure Custom Stars through the config/customstars.json file.

    The current options are:

     

    Star Size/Count

    • Base Size (default: 0.15): Base star size.
    • Max Star Size Multiplier (default: 0.1): Multiplier for maximum star size.  Higher values will increase maximum star size. Setting to 0 will make all stars the size of base_size.
    • Star Count (default: 1500): Number of stars to render.
    • Star Brightness (default: 1.0): Overall brightness of stars.

     

    Star Noise

    • Star Noise (default: false): Enable/disable rendering stars with a noisemap.
    • Star Noise Seed (default: 10842): Seed for star noise sampler.
    • Star Noise Threshold (default: 0.5): Noise threshold for star placement. Higher values mean stars will be grouped in smaller areas.
    • Star Noise Percentage (default: 50): Percentage of stars distributed using noise vs. having vanilla randomized positions.

     

    Star Color

    • Star Color Type (default: SINGLE): Color type of stars, either SINGLE (Single star color), RANDOM (Randomly generated star colors), or CUSTOM (Randomly picked star colors from a custom list).
    • Single Star Color: RGBA color values for SINGLE star color type.
    • Custom Star Colors: List of RGBA color values for CUSTOM star color type. Can be modified in Mod Menu or in the config file.

       

      Moon

      • Moon Deadzone (default: false): Prevent stars from rendering on the moon texture.
      • Moon Deadzone Shape (default: SQUARE): Shape of the moon deadzone, either SQUARE or CIRCLE.
      • Moon Deadzone Size (default: 5.0): Size of moon deadzone.

      Night Sky Color

      • Red (default: 0): Red color component of night sky, range 0-255.
      • Green (default: 0): Green color component of night sky, range 0-255.
      • Blue (default: 0): Blue color component of night sky, range 0-255.

     

    End Sky

    • Size Multiplier (default: 1.0): Multiplier for end sky texture size, range 0.0-1.0.
    • Red (default: 40): Red color component of end sky, range 0-255.
    • Green (default: 40): Green color component of end sky, range 0-255.
    • Blue (default: 40): Blue color component of end sky, range 0-255.
    • Alpha (default: 1.0): Multiplier for end sky brightness.

     

    For classic pre-1.3.1 stars, use the following values:

    • Base Size: 0.25
    • Max Star Size Multiplier: 0.25
    • All other options should be left at default.

     

    =================================================================

     

    Credits

     

    • Thanks to egeesin for providing Turkish translations.
    • Thanks to Francy-chan for updating to 1.18.2

     

 


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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