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Custom Entity Models (CEM)

Allows for loading custom models into the game as defined by .jem and .jpm files in a resource pack.

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5001788 Downloads
Created by dorianpb

Description

Custom Entity Models (but for Fabric)

An implementation of custom entity models heavily based off of Optifine's format that aims to achieve feature parity with Optifine's custom entity models.

Current State of this Mod

This mod is currently in ALPHA, meaning that things MAY or MAY NOT work properly! There is absolutely no guarantee that things will work as intended or at all!

Installation

Check out Modrinth page, the CurseForge page, or build it yourself. This mod requires the installation of the Fabric Loader. If you want to configure this mod, the installation of YACL is also required.

Additionally, this resource pack or a derivative of it is required to work with optifine CEM.

How to use

This mod loads .jem and .jpm files from "assets/<namespace>/cem" folder in resource packs. For resource packs intended to be used with Optifine, renaming " assets/minecraft/optifine/cem" to "assets/minecraft/cem" should work fine. If you install the optional dependencies, this isn't necessary as there is an option within the config to just load from optifine's folder structure.

Discord Server Link

Join my discord server here: https://discord.gg/3qxFZm7Ycw

For resource pack devs

The file format for the .jem and .jpm is identical to the Optfine's (check out here , here, and here). The folder structures inside "assets/dorianpb/cem" does not matter. If you want to assign a custom model for a creeper, you could put the file as "assets/dorianpb/cem/creeper.jem", "assets/dorianpb/cem/creeper/creeper.jem", " assets/dorianpb/cem/za/waurdo/creeper.jem", etc.

Differences

  • Most living entites should have support, and some non-living entites might not have anmimations.

  • No support for armor right now.

  • Individual part textures are not supported (you can only specify texture and texture size in the .jem file).

  • Sprites are not supported.

  • The attach option is not supported.

  • Currently, the animations do behave slightly differently than optifine's, just enough to break some packs.

Licensing

This project is licensed with LGPL v3.0. Please don't repost this project anywhere without my written permission first.

Goals

  • Implement the rest of the entities
  • Make animations perfect
  • attach support
  • A better icon! This one succs

For mod devs

If your fabric mod creates new entities, you can add support for CEM without too much work! Look at net.dorianpb.external for an example implementation. Make sure to use the " cem" entrypoint.

Credits

  • dorianpb, for actually creating the mod
  • sp614x, for Optifine's CEM, which this mod is based on
  • Mojang, for actually creating Minecraft
  • The Zombie Pigman, whose restoration is the entirety of my motivation for this project
  • Anyone else who decides to contribute (Look here)


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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