Mineuniverse
Log in Register
Mods

Create Sifting Refabricated

Create Sifting
by Monster__zero
Claim this project
489,110 downloads
0 likes
Updated Jun 30, 2026
0 hypes

This is the 1.18.2 Fabric Port of https://www.curseforge.com/minecraft/mc-mods/create-sifting

 

Below is the original information:

 

 

Create Sifting

A simple sifter for the amazing create mod. This mod it's meant to be used in modpacks. Only contains very basic ore recipes.

Heavily inspired on ex nihilo sieve.

Meshes

> Works with the sifter or in hand (like create sandpaper) - Tiers: String, Andesite, Zinc, Brass - When in hand it sifts the block in the off-hand.

Sifter

> Automated sifting. Based on the Millstone block works more or less in the same way. You can toss items on top or feed it with any item automated way (hoppers, funnels, chute...) - Right Click with a mesh to add it. - Recipes can have a mesh, but it's not required.

Waterlogged feature

  • Sifters can be waterlogged to get different output.
  • In hand meshes act as waterlogged when the player is in a LiquidBlock

Sifting recipes

  • Put the mesh and the siftable block in the ingredients, in any order.
  • results is a list of items
  • Default processingTime is 200. You can override this value in the recipe.
  • Default waterlogged is false. You can override this value in the recipe.

  • Example: { "type": "createsifter:sifting", "ingredients": [ { "item": "createsifter:andesite_mesh" }, { "item": "minecraft:gravel" } ], "results": [ { "item": "create:copper_nugget", "chance": 0.1 }, { "item": "create:zinc_nugget", "chance": 0.1 }, { "item": "minecraft:iron_nugget", "chance": 0.05 }, { "item": "minecraft:gold_nugget", "chance": 0.15 }, { "item": "minecraft:coal", "chance": 0.1 }, { "item": "minecraft:flint", "chance": 0.1 } ], "processingTime": 500 }

  • Waterlogged Example: { "type": "createsifter:sifting", "ingredients": [ { "item": "createsifter:string_mesh" }, { "item": "minecraft:dirt" } ], "results": [ { "item": "minecraft:kelp", "chance": 0.1 } ], "processingTime": 500, "waterlogged": true }

Thanks to the Creators of Create.

Code inspiration from Create Craft & Additions and the Create mod itself.

KubeJS 5 integration:

  • For minecraft 1.18.2

Adding recipes (server script)

``` // event.recipes.createsifterSifting(output[], input[]) // Optional .waterlogged() .processingTime(int time)

// Basic Example event.recipes.createsifterSifting([Item.of('minecraft:clay').withChance(0.5).toJson(),Item.of('minecraft:redstone').withChance(0.1).toJson()], ['minecraft:sand','createsifter:string_mesh'])

//Waterlogged example event.recipes.createsifterSifting([Item.of('minecraft:clay').withChance(0.5).toJson()], ['minecraft:sand','createsifter:string_mesh']).waterlogged() ```

Adding custom meshes (startup script)

event.create('example_mesh','createsifter:mesh').displayName('Example mesh')

KubeJS 6 integration (tested with 1902.6.0-build.121 version)

  • For minecraft 1.19.2
  • KubeJS 6 is in a very active development phase. Breaking changes may happen... be patient plz. I'll try to keep up with updates.
  • withChance method needs toJson to work properly.

Adding recipes (server script)

``` // event.recipes.createsifterSifting(output[], input[]) // Optional .waterlogged() .processingTime(int time)

// Basic Example event.recipes.createsifterSifting([Item.of('minecraft:clay').withChance(0.5).toJson(),Item.of('minecraft:redstone').withChance(0.1).toJson()], ['minecraft:sand','createsifter:string_mesh'])

// Waterlogged example event.recipes.createsifterSifting([Item.of('minecraft:clay').withChance(0.5).toJson()], ['minecraft:sand','createsifter:string_mesh']).waterlogged()

// Custom mesh example. Custom mesh ID comes from the Startup Script event.recipes.createsifterSifting([Item.of('minecraft:glowstonedust').withChance(0.5).toJson(),Item.of('minecraft:redstone').withChance(0.1).toJson()], ['minecraft:sand','kubejs:examplemesh'])

```

Adding custom meshes (startup script)

event.create('example_mesh','createsifter:mesh').displayName('Example mesh')

No files available for download.

More from Monster__zero

Monster Mash
387

You Might Also Like

Rope Bridge
Ever wanted to build a rope bridge to an inaccessible area? With Rope Bridge, you can!
9,737,029
Ender IO Forestry
Forestry integration module for a modular Ender IO installation
998,058
Immersive Industry (1.16/1.20)
Introduce more various process and energy production machines to Immersive Engineering.
978,517
[IV/MTS] Q.M.P [Qawsed Military pack]
Military armor NATO and SOVIET Army
97,945
CreepTech
Technology + Adventure
9,965
[Immersive Vehicles] Ghost Corporation (Ghostride)
Pack for Immersive Vehicles, adds cars from my imagination
9,960