Version: Fabric 1.21.9
Author: FoamySlime
Project Type: Experimental / Showcase Mod
YouTube: FoamySlime Channel
This mod was created for the FoamySlime YouTube Project as a tool for Minecraft Copper Golem Event.
It allows you to spawn massive rings of Copper Golems around the player — thousands at once — using simple commands.
The mod demonstrates:
| Command | Description |
|---|---|
/ring_spawn [amount] [distance] [magma] [invisible] |
Starts spawning Copper Golems in a perfect circle around the player. |
/ring_stop |
Stops all active ring spawns in the current world. |
/ring_count |
Counts all Copper Golems currently loaded in the world. |
READ THIS BEFORE USING
- This mod is intended for testing and cinematic experiments, not normal survival gameplay.
- Spawning thousands of entities WILL cause lag, even with AI disabled and invisibility on.
- Every Copper Golem still exists in world memory — invisible ≠ unloaded.
- For massive tests (>100k), run on a dedicated test world or use superflat void presets.
- Adjust
BATCH_PER_TICKin the source if your server cannot handle large bursts.
🧠 Invisible mobs still consume tick cycles for collision and data checks — use responsibly!
/ring_counttotal to smaller numbers (e.g., 1000) before pushing limits./ring_stopServerTickEvents and CommandRegistrationCallback
⚠️ Use at your own risk!
This mod intentionally spawns massive entity counts for Event.
Not recommended for use in survival or production servers.
Made by FoamySlime
Special thanks to everyone experimenting with extreme Minecraft physics 🧪