
Check the Github Wiki for in-depth explanations of enchantments
Aftershock - Enemies will be struck by an aftershock after being attacked
Combo - Hit enemies repeatedly in quick succession to strike them with lightning
Fervor - Hit enemies to gain increasing attacking speed(up to a cap)
Perception - Deal bonus damage based on experience level
- exclusive with lethality
Lethality - Deal bonus damage to enemies with more armor than you
- exclusive with perception
Lifesteal - Steal hp from nearby enemies on hit
- short cooldown
Inspire - Grant buffs to all nearby tamed animals after hitting an enemy
Inferno - light all nearby enemies in a circle on fire
- exclusive with fire aspect
Triumph - regain health and hunger for kills
- exclusive with rampage
Rampage - gain strength and speed, and temporarily apply weakness on hit for kills
- exclusive with Triumph
Dueling - knocks all nearby enemies in a circle away
Explode - Hit an enemy to explode, and die instantly
Sorcery (all)- randomly gain (positive) status effects upon taking damage
- exclusive with shielding
Shielding (all)- gain absorption after not taking damage for a while
- exclusive with sorcery
Lifeline (chest) - gain absorption after falling below half hp
- absorption increases with number of nearby enemies
- 1 minute cooldown
Deflect (chest) - random chance to deflect arrows
Flame Walker (boots)- leave behind a flame trail for a few seconds after taking damage
Tremor (boots) - Deal damage and slow nearby enemies upon landing nearby
Vision (helmet) - Apply glowing effect to enemies that attack you
Curse of Darkness(helmet) - gain several buffs while in darkness, but burn in the light.
Zap - Send out bolts of lightning that continually bounce to nearby enemies.
- exclusive with volley
Volley - Hit enemies to cause a volley of arrows to fall around the target
- exclusive with zap
Barrage - after hitting an enemy 3 times, shoot arrows instantaneously
Knockup - launch enemies upwards upon hitting them
- exclusive with punch, grab
Grab - launch enemies toward each other and slow them
- exclusive with knockup, punch
Hunter - mark enemies for a few seconds, gain speed and jump boost for hitting marked enemies.
Rejuvenate - grant protective buffs to all nearby players and pets
Hook - pull enemies towards you instead of knocking them back
Frost - apply freezing effect that damages and slows enemies
- exclusive with tranquilizer
Tranquilizer- after a brief delay, hit enemies are put to sleep
- exclusive with Frost
Antiheal - prevent enemies from healing from all sources for 4 seconds
Bite - spawn angry wolves near the target enemy
All shield enchants are disabled by default, because they can appear on any weapon in the enchantment table(and I cant figure out how to fix it)
Lightweight - reduce shield equip delay and shield disable time from axes
Steadfast - reduce damage taken from all directions and from all sources while blocking
Snap of the Deep - summon evoker fangs under the target, depending on the weather
Inking - Gain a chance to inflict blinding on the target
- chance increases with level and the weather
More Coming soon - open to suggestions