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ColonyLink

Connect your MineColonies builders to your AE2 network. Monitor resources, trigger crafting, and automate item delivery — including Domum Ornamentum blocks.
by Am0rPhe
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Updated Jul 6, 2026
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Addons Applied Energistics 2 Automation Processing Utility & QoL

ColonyLink

ColonyLink Bridge between MineColonies builders and your Applied Energistics 2 network.

ColonyLink gives you a single wireless Clipboard and a Warehouse Link terminal to manage all your MineColonies builders directly from your ME network. no more running back and forth between your storage and your build sites.

WAREHOUSE LINK TERMINAL

- A new AE2 cable part that puts your entire MineColonies Warehouse and ME network side by side in one interface.

                Snap it onto any AE2 cable, insert a Warehouse Link Card, and you get a live dual-panel terminal: your Warehouse on the left, your ME network on the right. Browse both inventories simultaneously, move items between them, and craft — all without leaving the screen.

  • Pick & drop anywhere — pick from Warehouse or ME, drop into the other panel, your inventory, your hotbar, or directly into the crafting grid. Full AE2-style carried cursor, 16 source/destination combinations
  • Integrated crafting grid — full 3×3 vanilla crafting built into the terminal. Shift-click the output to craft the maximum possible amount in one click
  • ME craftables — craftable-only items shown with a blue overlay. Middle-click any of them to open AE2's native CraftAmountMenu
  • Transfers — shift+click or drag to select multiple items, then push the whole selection WH→ME, ME→WH, or straight to inventory with a single button click
  • Search bars — filter both panels independently. Search is preserved when you navigate to AE2's craft screen and come back
  • Smart deduplication — double racks counted correctly, no phantom quantities
  • Works on dedicated servers — fully server-safe



Domum Pattern Queue

  • Clicking "No Pattern" on a Domum item in the Clipboard now sends it to the Warehouse Link Terminal queue
  • The Cutter tab displays a scrollable list of all pending Domum recipes imported from the Clipboard
  • Hover any entry for full details: item name, variant, and materials
  • Select an entry, insert a Blank Pattern, and click Encode the encoded pattern appears in the output slot ready to pick up
  • Encode any pattern imported into the list from the Clipboard
  • Duplicate entries are rejected with a clear message
  • The queue is shared colony-wide, persisted across restarts, and automatically clears entries once AE2 detects the pattern as craftable

Locate Builder

  • New "Locate" button in the Clipboard GUI
  • Applies a Glowing effect to the assigned builder NPC — visible through walls and terrain
  • Configurable duration (default: 8s) and RF cost (default: 500 RF) — both op-only config options
  • 10-second cooldown per player to prevent spam

    Warehouse Link Terminal



 

 

ColonyLink Clipboard

  • Track missing resources — see exactly what each builder needs, live, with real-time stock levels from AE2
  • Craft on demand — trigger craft jobs for missing items in one click, directly from the resource list
  • Send to builder — push available items from your network directly to the builder's inventory via the Redirector block
  • Multi-builder support — link up to 5 Builder's Huts to a single wand, switch between them with tabs
  • Warehouse integration — scan MineColonies Warehouse racks as a fallback source before pulling from your network
  • Tool upgrade system — automatically substitutes tool requests with the best tier available in your network, respecting MineColonies Work Hut level caps
  • Builder status — see what your builder is doing, and why they're idle (hungry, sick, sleeping, no home, bad weather…)
  • Priority Request — always shows the most urgent item first, with a dedicated Fulfill button
  • Craft feedback — tooltips tell you when an item is craftable but missing its primary ingredients, so you know exactly what's blocking the queue
  • Customizable GUI — adjust colors, opacity, border thickness and scale directly in-game, saved per client




How it works

  1. Link the wand to your AE2 (Wireless Access Point)
  2. Sneak + right-click a Builder's Hut to pair it
  3. Sneak + right-click a Colony Link Redirector (placed adjacent to your network) to link it to that builder
  4. Right-click in the air to open the resource GUI

    Citizen Tab

    Manage your colony citizen's open requests from the ColonyLink Clipboard. View pending needs for every non-builder citizen, farmers, guards, miners, cooks and more and fulfill them in one click, sending items from your ME network to the colony warehouse.

     


Requirements

  • NeoForge 21.1.228+
  • MineColonies v1.1.1299+
  • Applied Energistics 2 v19.2.17+ 
  • Domum Ornamentum v1.0.233 — full component breakdown for textured blocks, with live stock status per material

Optional compatibility

  • Flux Networks, Powah, Mekanism, Immersive Engineering — charge the wand wirelessly or via FE chargers
  • Jade — displays wand charge level and linked builder name on hover


Refined Storage 2 support has been dropped starting with this version. ColonyLink v1.2.1 is AE2-only.

If you need RS2 support, the last version with full RS2 integration is v1.1.4.1, available on the releases page. RS2 was fully stable at that point —
complete feature parity with AE2: tool substitution, Domum Ornamentum handling, Priority Request, autocrafting feedback, and dual-network support (AE2 + RS2 simultaneously with separate wands). That version will not receive further updates.

 

colonylink-1.5.2.jar
MC Client, 1.21.1, NeoForge, Server
Beta 2026-06-23 Get
colonylink-1.5.1.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-06-05 Get
colonylink-1.0.0.jar
MC Client, 1.21.1, NeoForge, Server
Alpha 2026-05-03 Get

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