Badges update automatically and link to the mod page on MineUniverse.
Welcome to Chocobo Knights of the Crafting Table
This mod aims to bring the world of Final Fantasy, specifically chocobos, to the world of Minecraft. Tame, breed, and fight with your chocobos as you make your way through the adventures that await you and your steed.
Updated to Minecraft 1.20.1
Features
Chocobos
There are twelve base colors of chocobos, each with their own unique ability.
More colors are available through Name Tags. These are:
If you right click a mob with the Chocobo Field Guide chat will list all custom named items for this mob.
Chocobo Breeding
Chocobos can be bred and their abilities inherited by their offspring. Using a DNA tester allows you to test their gender and alleles (DNA markers that represent an ability). Alleles appear in pairs and can be either Homozygous (YY, yy) or Heterozygous (Yy). Think back to punnett squares from your Biology Class days.
Both Colors and Abilities have alleles. If an allele is YY, for example, the offspring are guaranteed to have the color or ability. Yy will still have the color or ability but may pass on yy which means the color or ability will be absent.
Alleles:
It is possible to breed a chocobo with ALL special abilities. You will require a male and female chocobo which are discernible by their tail and head feather sizes, or from using the DNA tester. After breeding they will produce an egg that must be incubated in a chocobo nest which is created using bags of chocobo feathers.
Creature Taming, Breeding, and Healing
Different creatures require different food to tame, breed and heal.
Taming
Breeding
Healing
Gear
Create a chocobo saddle to ride your tamed steed and craft all different types of armor from Iron to Diamond and more. There are many armor types for every new mob, even Cactuar. This mod also contains many armors that use materials from MANY other mods such as Botania and Tinker’s.
Chocobo Saddle Pack:
Hold items and everything your chocobo picks up, i.e crops or wood. The level of "Efficiency" enchantment on this determines how much it can hold. Right Click while looking at a tamed chocobo to equip it.
New Villager Professions and Work Stations
Players are able to obtain various new items from these villagers. Their workstations can either be created or found inside the Chocobo Theater that spawns in the world.
These are the new villagers and their workstations.
Huge Materia and Devil Fruits
Using a Golden Apple, Glistening Watermelon, or Golden carrots on different Huge Materias will create different Devil Fruit that can be given to chocobos to unlock abilities they don’t have. This is useful in creative or for players who don’t want to do lots of breeding, be warned though, this takes a LOT of xp.
Configurable Settings:
There are a ton. The goal is to allow everything to be configurable in the settings.
Coming Soon:
Support Us on Patreon:
https://www.patreon.com/user?u=30842895
Join the Discord chat here:
FAQ:
Can I include Chocobo Knights in my mod pack?
Of course!
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Older description: in the process of upgrading the description.
On Minecraft 1.16.5 the chocobo saddle slot is temporarily not shown well.
To put a saddle on a Chocobo, Sneak and Right click the chocobo, this shows the Chocobo's Inventory.
Then in the inventory, you will have to Shift and click the saddle to transfer it to the correct slot. Currently the slot is not displayed well.
Minecraft version 1.16.5 port is complete, join discord to see current status.
Discord chat now public, join the chat here: https://discord.gg/55r6BwURKD
Updated the description discord link.
Next mod version will have the right discord link in the app.
The mod is stable and will continue to receive updates.
Had to disable all beta files because curseforge thinks the beta version is newer than the release version, even though the release version is newer.
There is now a Field Guide in game.
There is a lot of work going into the next version. we are getting close to version 1.0.0
The goal is to keep compatibility with upgrading servers through the versions to have no progress being lost.
There are a bunch of other surprises that Patreon followers will know about.
Support Us on Patreon:
https://www.patreon.com/user?u=30842895
Resource Packs:
x16-bit Textures: https://www.curseforge.com/minecraft/texture-packs/chocobo-knights-of-the-crafting-table-resource
<I will try to fix the formatting of this page after I figure out why it does not follow html rules.>
This Mod started out as a Minecraft Version 1.12.2.
Mod has been ported up to Minecraft version 1.16.5.
Version 1.18 will likely be the next version. Possibly waiting for 1.19
Chocobo:
Taming: use greens. Different Greens can cause a few different effects.
Color
Abilities
You can toggle the abilities just right click the chocobo with "Chocobo Feather", "Chocobo Talon", "Chocobo Beak".
Dynamic Textures
Watch what happens when you name your Chocobo from the list below, case does not matter. The first time will take a minimal of 5 minutes to take effect. Requires Internet Access to retrieve.
Names:
Manually Chocobo Attack
will clear trees if the Chocobo has that ability
But currently will not damage any mobs.
Chocobo Whistle allows for making the chocobo sit or follow.
Breeding chocobos:
Color can be passed on
Abilities can be passed on
Stats can increase or possibly decrease for child.
Use the DNA tester on any chocobo to see its stats. Better view method to come.
Breeding is done with Nuts.
Different Nuts give different chances of the breeding results.
Warning "Kupo Nut" is not a Chocobo nut.
Chocobo Armor:
Mostly for show, no real testing done involving this yet.
Note: currently the only way to equip this is to right click a chocobo with it. If the chocobo already has a armor piece the currently equipped armor piece will be dropped by the chocobo.
Chocobo Saddle Pack:
The level of "Efficiency" enchantment on this determines how much it can hold. There is no visual difference at the moment, each level gives you another row in the inventory.
Note: currently the only way to equip this is to right click a chocobo with it. If the chocobo already has a saddle pack the currently equipped saddle pack will be dropped by the chocobo.
Chocobo Saddle:
Required to steer a tamed chocobo. Not required to ride. You can ride wild chocobos as long as you do not care where you travel to.
There are several colors, have fun.
Note: currently the only way to equip this is to right click a chocobo with it. If the chocobo already has a saddle the currently equipped saddle will be dropped by the chocobo.
Chocobo Eggs will only hatch when in a nest.
Easter Egg: Currently the admin spawned egg, if placed on the ground then harvested, and then placed in a nest will hatch as a Rainbow Chocobo with all Abilities. Rainbow chocobos randomly change colors.
Behavior:
Fairly basic.
Currently mainly act like a bunch of wolfs.
Might want to make larger fences to protect your sheep.
Plants:
Seeds, Nuts, Pepper:
All spawn in the wild, and all can be farmed.
All are compressible to ease in storage.
Foods:
Only a few so far, but entertaining.
Moogle:
Features:
Forgotten.
Literally, do not remember what they can do.
Settings:
There are a ton. The goal is to allow everything be configurable in the settings.
Spawn rates.
World Generation Rates
Weighting of chocobo colors
Potion Effect partials toggle.
Chocobo Stats and level ranges.
Cross-Mod Compatibility:
There are some armors that require ingots from other mods.
Coming Soon:
Ability Alleles
Color Alleles
Other:
More will come later. This is just the first release.
This Mod is inspired by ChocoCraft 3 which can be found here
This is inspired by, not a straight copy. There is no copying all is new content.