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Botania Tweaks

Little patches to Botania. Small conveniences, difficulty adjustments, potted potatoes, features for modpacks, and more!

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2552059 Downloads
Created by quat

Description

Please note that I will not produce this mod for 1.14 at any time in the foreseeable future.

 

Botania Tweaks is a mod that patches up Botania. Inside, there's quality-of-life tweaks, configurability tweaks, tweaks for modpack makers, silly tweaks, and more!

 

Balance Tweaks

  • Set the passive decay timer to anything you want... as long as it's shorter than the default value.
  • Choose additional flowers to experience passive decay. Even flowers that aren't passive!
  • Set different decay times per-flower.
  • Nerf or buff the FE output of the Mana Fluxfield, to match your modpack's FE ecosystem.
  • Change the damage of the Key of the King's Law.
  • Force the Orechid to run with Garden of Glass costs, even in normal worlds. This is really OP btw.
  • Buff the mana output of the Rosa Arcana, when it picks up XP orbs.
  • Nerf or buff the mana output from manastorm charges.
  • Make the Entropinnyum flower only accept vanilla TNT.
  • Make the Entropinnyum flower reject TNT from a TNT duplicator device.
  • "Advanced Mode" Crafty Crate: make the crafty crate use mana, in a strange way.
  • "Advanced Hard Mode" Crafty Crate: very strict mana input requirements; extremely difficult to automate without wasting tons of mana.
  • "Advanced Mode" Spectrolus, which scrambles the color order every time you get the flower.

Packmaker Tweaks

  • "Unlock" the petal apothecary, allowing any items to be accepted in your recipes.
  • Create your own Terrestrial Agglomeration recipes, with custom multiblocks, particle colors, and even multiblock transformations. JEI support included! Learn how to do it.
  • Create your own Lexica Botania pages for these custom agglomeration recipes. Learn how to do it.
  • Use NBT-aware item matching logic in the Petal Apothecary and Runic Altar.
  • Change the size of the Guilty Mana Pool.
  • Change the enchantment power of Botania pylons relative to bookshelves.
  • Two advancement triggers that all players will earn once a certain amount of mana has been generated, with an optional restriction as to the flower type. Learn how to do it.
  • Enable the "click on water to create water bowls" mechanic, even without needing a Garden of Glass world.

Stupid Tweaks

  • Potted Tiny Potato. You can put the tiny potato in a flower pot. It's very cute.
  • Galactic Potato. It's an octuple compressed tiny potato. A whole meter wide, and rainbow color. Also very cute.
  • Sheep can eat custom Botania grasses, like they can with regular grass.

Quality of Life Tweaks

  • Automate crafting Ender Air, with a Dispenser in the End dimension.
  • Automatically place Corporea Sparks and decorate them with Floral Powder, when you place blocks like corporea funnels, corporea crystal cubes, etc. Never forget a Corporea Spark again!

Mod Compat Tweaks

  • If Avaritia 1.1x is present, a Dire Crafty Crate will be added: it's a nine-by-nine Crafty Crate, able to craft all your favorite Extreme Crafting Recipes.
  • If Extended Crafting is present, four Extended Crafty Crates will be made available: ranging from 3x3 all the way to 9x9, they are able to craft all your favorite Extended Crafting Table recipes.
  • If JEI is present, the corporea hotkey now works on bookmarks (backported fix from 1.14)
  • Harvest AgriCraft crops with the Horn of the Wild, just like in 1.7. Doot doot! Agricraft implements this all by itself now, so I removed it! :D
  • Tweaks that work on all functional flowers from Botania also work on the Petro Petunia from Floralchemy.
  • Please note that ExtraBotany is not and will never be supported

 

All tweaks default to off unless enabled in the config.


This mod is free, copyleft software, under the terms of the Mozilla Public License 2.0. In short, you are free to copy, modify, and share this software, on any website (including Curse), publicly or privately, provided that your changed version is made available under the same terms. You are also free to use this mod in any modpack, with any license you wish (so don't ask! :D)

 

Portions of this mod use code modified from Botania (Botania License) and Gotta Go Fast (MIT). Learn more on the Github repository.

 

Questions? Comments? Just lonely? Join me on Discord: https://quat1024.github.io/discord/

 


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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