Description
This mod is no longer being actively developed
This mod adds Tools and Armor for all Biomes o' Plenty Gems, as well as Tinkers Construct integration [only for 1.12 and 1.11, not for 1.10] if PlusTiC or ExtraTiC are not installed (these mods also provide Biomes o' Plenty integration for Tinkers Construct)
Gems (OreDict names) this mod adds Tools for:
- Ruby (gemRuby)
- Topaz (gemTopaz)
- Sapphire (gemSapphire)
- Malachite (gemMalachite)
- Peridot (gemPeridot)
- Tanzanite (gemTanzanite)
- Amber (gemAmber)
This Mod requires CoFH Core to work!
This is because it uses the CoFH Core tools (hammer, sickle, shears, fishing rod, ...)
Can I use this mod in my Modpack?
Yes, you can use it, but it would be nice if you would give credit.
Tool Stats:
How to calculate actual Tool Stats
I'm just giving you the numbers that I wrote in the source code, to find out what the stats of one particular tool are, you'll have to do a bit of math (especially damage and durabillity are affected by that). Some stats just stay unaffected by tool type, these are: Enchantability, Harvest Level and Efficiency. For the Damage and most other stats, you'll just have to do a simple multiplication or addition, so here's what you have to do with the base values to calculate the actual stats:
Durability
Vanilla Tools (Axe, Shovel, Pickaxe, Sword, Hoe): just leave it
Hammer, Sickle: multiply by 2
Bow: add 325
Fishing Rod: add 5
Shears: subtract 12
Shield: add 275
Boots: multiply by 0.37
Leggings: multiply by 0.43
Chestplate: multiply by 0.46
Helmet: multiply by 0.31
Damage
Axe: always 9
Bow (Arrow Damage Multiplier): divide by 4
Hammer: always 11
Pickaxe: add 2
Shovel: add 1
Sickle: add 2.5
Sword: add 3
Miscellaneous Stats
Arrow Speed: Base Efficiency / 20
Bow Zoom: Base Efficiency / 30
Sickle Radius: Base Harvest Level
Fishing Luck: Base Harvest Level / 2
Fishing Speed: floor(Base Efficiency / 3)
Helmet Protection: Base Harvest Level
Chestplate Protection: Base Harvest Level + 3
Helmet Protection: Base Harvest Level + 2
Helmet Protection: Base Harvest Level
Armor Toughness: Base Harvest Level
Tinkers Stats
Head
Durability: 2/3 of base Durability
Efficiency: Base Efficiency
Attack Damage: Base Damage
Harvest Level: Base Harvest Level
Handle
Modifier Multiplicator: Base Enchantability / 15
Durability: 1/3 of Base Durability
Extra
Durability: 1/3 of Base Durability
Amber:
Harvest Level: 2
Durability: 250
Efficiency: 4.5
Damage: 2
Enchantability: 20
Tinkers Modifier: Ecological
Malachite:
Harvest Level: 2
Durability: 600
Efficiency: 7
Damage: 2.5
Enchantability: 12
Tinkers Modifier: Depthdigger
Peridot:
Harvest Level: 2
Durability: 500
Efficiency: 6
Damage: 2
Enchantability: 13
Tinkers Modifier: Insatiable
Ruby:
Harvest Level: 3
Durability: 900
Efficiency: 7.5
Damage: 2.8
Enchantability: 10
Tinkers Modifier: Momentum
Sapphire:
Harvest Level: 3
Durability: 1300
Efficiency: 7.5
Damage: 3
Enchantability: 10
Tinkers Modifier: Aquadynamic
Tanzanite:
Harvest Level: 2
Durability: 600
Efficiency: 6.5
Damage: 2.3
Enchantability: 15
Tinkers Modifier: Unnatural
Topaz:
Harvest Level: 2
Durability: 400
Efficiency: 8
Damage: 2.3
Enchantability: 17
Tinkers Modifier: Jagged
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.