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Biome Replacer

A quick way to get rid of a biome. Useful for tweaking datapack-based generators (like Terralith) that don't have a convenient configuration.

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2720 Downloads
Created by WerDei

Description

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Biome Replacer is a simple and easy-to-use utility mod for removing unwanted biomes

Features

  • Easy configuration: Simple properties file with intuitive syntax
  • Server-side: No client installation needed (unless you want to use it in singleplayer, of course!)
  • High availability: From 1.18.2 up to the most current Minecraft version, all equally supported
  • Negligible performance impact: Runs only once on world start, does not slow down the generation
  • Biome Tag support: Replace entire biome categories at once
  • TerraBlender integration: Remove biomes from a mod that has no configuration of its own

Caveats

Please note that Biome Replacer cannot change terrain shape. This means that it's impossible to change oceans to land, create ocean-only worlds, etc.

The only currently supported biome library mod is TerraBlender, so you won't be able to change Biolith biomes, for example. Still, BR should work fine alongside most world generation mods.

Setup

  1. Install the mod, then run your client/server once to generate configuration file
  2. Find biome_replacer.properties in the config folder
  3. Add your replacement rules (see examples below), then load up the world

Tip: on client, you don't deed to restart the game every time you change your rules, you can simply leave and enter the world again.

Examples

Rules follow the format old_biome > new_biome. Here is an example with vanilla biomes:

minecraft:dark_forest > minecraft:cherry_grove
Dark forest replaced by cherry grove

Using biome tags is supported:

#minecraft:is_forest > minecraft:desert
Two forest types replaced by Desert

it's possible to completely remove biomes using a "null" keyword. For example, these rules will remove Terralith's skylands:

terralith:skylands_autumn > null
terralith:skylands_winter > null
terralith:skylands_spring > null
terralith:skylands_summer > null

You can also use a biome tag to achieve the same effect:

#terralith:skylands > null

Important: if you're not careful, using this method on biomes from vanilla and datapacks can cause crashes, please test thoroughly before using it in a world you care about!

Sky Island is removed

Resources


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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