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Balanced Cobblestone Funnel

A mod which adds cobblestone funnels, to act like skyblock cobble generators

0 Likes
11310 Downloads
Created by ThunderSphun

Description

Balanced Cobblestone Funnel

Balanced Cobblestone Funnel is a mod which adds funnels to the game.
These funnels generate cobblestone. Big Shock, I know. But these funnels can generate way more resources.
There are Funnels that generate the overworld ores, but also funnels that add all the stones that can be found in the overworld.
All these funnels are highly customizable and there can be added more via config files.

How it works

When a funnel is placed down, you will likely need to provide it with lava and water to generate the resources.
Some funnels have an infinite water or lava supply, but might need to be provided with those if configured that way.
The funnels will generate the resources as long as it has the fluids present.
The fluids will slowly drain away. You can add water and lava to it by using the correct providers, the default is a water bucket and lava bucket.
The current level can be seen in the windows of the funnels, or by taking a comparator output from the funnel.
Comparators work a bit different with the funnels, they will check the lava when set to subtract mode, and they check the water level when set to compare mode.
Dispensers can be used to automate the insertion of fluids.

Config

The config consists of a couple of parts, the fluid data, funnel data and miscellaneous.

 

The fluid data has a couple of lists with the input and output for the fluid types.

"lava_input": ["minecraft:lava_bucket"],
"lava_output": [minecraft:bucket"],
"water_input": [minecraft:water_bucket"],
"water_output": ["minecraft:bucket"]

The default config only accounts for lava buckets and water buckets, but it can easily be expanded, just be sure the input and the output has the same index.

If the item shouldnt have a output, use minecraft:air

"lava_input": ["minecraft:stone", "minecraft:rocket"],
"lava_output": ["minecraft:cobblestone", "minecraft:air"]

The funnel config data is more complex, so let me explain it.

"funnels": {
"nether": {
"speed": 60,
"uses_per_lava": -1,
"uses_per_water": 50,
"generates": [
{
"block": "minecraft:netherrack",
"weight": 4
},
{
"block": "minecraft:nether_quartz_ore",
"weight": 1
},
{
"block": "minecraft:nether_gold_ore",
"weight": 1
}
]
}
}

All funnels go in the tag funnels, and have a name, this name also decides the in game name, so this funnel will have the id bcf:nether_funnel.
Each funnel must have a speed, this is the amount of ticks it takes for the funnel to generate the resources.
Each funnel has an amount of uses per fluid, if this is missing, or given the value -1, it will not use the fluid.
The amount you enter here is the amount of ores this fluid can generate.
Generates holds a list with the block and the weight. All the weights will be added together to form the odds,
here it is 4/6 chance of getting netherrack, and 1/6 of getting either ore.

 

There are also miscellaneous settings, currently only if an infinite tank (a tank with value -1) needs to be filled before ready to use.

"autofill_when_uses_ignored": true


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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