Auto Feed automatically restores your hunger when it drops below a set level, so you can keep exploring, fighting, or building without interruptions.
Features per-player and global toggles, configurable hunger threshold, and particle/sound effects when feeding triggers.
Works on Forge 1.12.2, with updates planned for 1.16.5, 1.18.2, and 1.20.1.
Tired of constantly stopping to eat while exploring, building, or fighting — especially in anime mods?
Auto Feed automatically restores your hunger and health so you can keep adventuring without interruptions!
Sure, you could achieve something similar with command blocks, but in older versions like 1.12.2, that’s not practical — it requires constantly running commands, which causes server lag, increases ping, and makes you ridiculously overpowered. With those setups, regeneration is so fast it feels like you’re invincible.
Auto Feed works differently:
Perfect for players who want quality-of-life improvements without breaking survival balance.
You can tweak the mod to your liking via the config/feedmemod.cfg file:
| Setting | Description | Default |
|---|---|---|
enableAutoFeed |
Turns the auto-feed feature on/off globally. | true |
hungerThreshold |
Hunger level at which auto-feed triggers. | 16 |
cooldownTicks |
Delay between auto-feeds (in ticks). | 200 |
enableHealthRegen |
Enables slow healing over time. | true |
healAmount |
Amount of health restored per heal tick. | 1.0 |
enableSaturation |
Whether to add saturation with auto-feed. | true |
/autofeed enable/disable – Toggle auto-feed for yourself./autofeed global enable/disable – Enable/Disable auto-feed globally (for all players)./autofeed set <playername> enable/disable – Enable/Disable auto-feed for a specific player./autofeed set <player> status → Admin checks another player’s auto-feed status./autofeed status → Player checks their own status.