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Beta Modpages Unclaimed

Applied Llamagistics

Abandoned

0 Likes
232344 Downloads
Created by Thiakil

Description

This project is an Fork of the original AE2 in order to port to 1.11.2+ made under the terms of the GPL. The original team has not endorsed this port and will not give you support on it. Please report all bugs here.

AE2 Mainline is now "out" for 1.12, why should I (you) use this?

At time of writing:

  • ME Toolbelt
  • Portable cell bauble
  • Built in Wireless Crafting Terminal (Please note that despite what some may say no code was copied from another mod; the features are just very similar)
  • Normal Wireless Terminal is also a Bauble (with Baubles mod installed)
  • Tab key to focus search box
  • Storage Drawers cache integration (1.12 only)
  • Issues from AE2's tracker such as #2679, #2654, partially #2625, #2624, #2534, #1004 and #2982 shouldn't be a problem on mine.
  • My P2P tunnels let the outputs extract from the inputs - so conduits should work on EITHER side (but not both unless they let external sources inject via standard handlers).
  • I have native TF/BC wrench integration.
  • Oredict support for Fluix transformation.
  • Advancements.
  • Ability to remember the search text in a terminal.
  • Mekanism & OC integrations are added back.
  • Native OC driver.
  • Quartz wrench updates rotated blocks correctly.
  • JEI notes for P2P attunement. 
  • P2P tunnels & interfaces show their custom name in TOP/HWYLA
  • Offhand support for items
  • Auto insert cells in a drive if you right click on a drive slot with drive in hand
  • Remove by doing the same on a filled drive slot + sneak click
  • Coremod is compatible with Sponge. NB: AE team removed their CoreMod
  • Villager trades
  • Tall interface terminals
  • Extract from Condenser using external item handlers
  • Inscribers have more upgrade slots
  • Inscribers can take stacks of stuff
  • Inscribers are no longer sided
  • JEI recipe transfer will check craftables, and has an option to work without having items
  • Chisel support for Sky Stone & Quartz blocks

Will it continue to be updated?

For now, yes.

Can I switch between versions?

Maybe, items should be fine, but in-world tiles probably not. YMMV

Addons

Some AE2 addons may work with this mod, but they might not due to the AE2 team changing their API. Please respect addon developers' wishes about what they do and do not support. In the interests of compatibility those changes will be considered for integration to AL on a case-by-case basis.

What is Applied Llamagistics?

Applied Llamagistics is a Minecraft Mod which contains content mostly centered around the concept of using Energy, and the Transformation of Energy in a unique way. Most features relate, or are part of the core mechanic, the ME Network.

Applied Llamagistics - ME Networks provide:

  • Modular Robust automation tools and great support for working with other other automation mods.
    • ME Import Bus
    • ME Export Bus
    • ME Level Emitter
    • ME Interface
  • Storage system using ME Drives and Storage Cells and ME Storage Buses. Store more than chests!
  • P2P Tunnels to transmit signals, items, fluids and other concepts over common cables.
  • Less time wasted walking back to your chests when working in your base with the Wireless Terminal.
  • Get more from your mining trips early game with the Quartz Grindstone.
  • Hide your cables with Cable Facades
  • Lots of neat decorative blocks like Sky Stone Block, Certus Quartz Pillar, Quartz Glass and Charged Quartz Fixture.
  • and so much more!

"The name is dumb"

It's a pun name, so is inherently meant to be. It is also a reference to 1.11, the first version it was released for. If you can come up with a better one, suggest it.

 

The old mod documentation can be found at http://ae-mod.info/ - doc update coming soon. For now the focus is on bugs.

 


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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