AOE II: twice the effectiveness of AOE with a larger mana cost
AOE III: four times the effectiveness of AOE with a much larger mana cost
Accelerate II: twice the effectiveness of Accelerate with a larger mana cost
Accelerate III: four times the effectiveness of Accelerate with a much larger mana cost
Extend Time II: twice the effectiveness of Extend Time with a larger mana cost
Extend Time III: four times the effectiveness of Extend Time with a much larger mana cost
Spell Efficiency: Reduces the cost when casting the spell by: new cost = cost * 0.7 ^ X, where X is the number of times the glyph appears.
Limitless: Alters the velocity of entities in an area targeting even projectiles like arrows and spells.
Domain: Similar to linger and wall, domain will resolve the rest of the spell in a spherical aoe while active. Augment with dampen to target the entities within the area and the blocks on the edge of the area to mimic domains from JJK.
Swap Target: recreated spell from Ars Omega that changes the roles of caster and target for the remainder of the spell.
Ars Plus 5.0.0 now available on Curse Forge for 1.20.1
(1.21 version will be added at a future date)
Balance changes and additional functions to old glyphs
Limitless can now be used with extend time for a continuous effect!
Summon Undead Mage allows for summoning skeletons that cast spells
Several new glyphs
Conjure Blade allows for Gilgamesh-esc summoning of weapons as projectiles
Soul Rime lets you prevent magical teleportation
Ten Shadows Glyph and Ritual (Credit to Eru for the amazing textures)
Allows you to fight shikigami in a ritual and then summon them to your side in battle!
Unlike most summons that have a set time limit most of the ten shadows can be summoned and desummoned at your command (with a cooldown)
New Charms
Enchanters Stopwatch allows you to inscribe a spell and have it automatically cast at an interval.
Generals Wheel reduces summoning sickness based on your command over the shadows.
Auto Spell Turret, a new type of turret that sutomatically aims at entities based on different filters.
New structures for every boss and streamlined progression to be more intuitive.
New Config options
New Setbonuses for every armor set.
Fixed several bugs
Fixed Issues with recipes in JEI and the Worn Notebook.